Welcome aboard Revinsight, the podcast that helps you understand how organizations and individuals adopt, utilize, and track VR results.
Maxime Ros: Today, I’m honored to receive Lorenz Neuwirth. Lorenz is Associate Professor of Biopsychology at SUNY College at Old Westbury and SUNY Neuroscience Research Institute in New York.
Hey, Lorenz, how and why did you first turn to VR in your professional environments?
Lorenz S. Neuwirth: Hi, Maxime,
I turned to VR in my first environment encounter in the educational sector in the undergraduate experience.
The reason why I sought it after was when we look at some of the static biology and interfacing psychology, biopsychology classes, where they do dissections and teach hands-on procedural knowledge. Usually, there’s only one student who’s doing the dissections and everyone else is surrounding them trying to learn from the content. And we usually find at the end of the semester that student who’s most hands-on doing the dissections is the one that knows the most.
So one way to leverage that is to bring that experience to all the surrounding students in that way and having a VR position of the first person point of view on the content where that individual dissector would be now becomes amplified to the surrounding people. And in that way, that same experience becomes amplified to the surrounding students.